Yes, 1v1 Duels and 2v2 Brawls have their positives, and there are few things like beating down on a guy/gal mano a mano, 4v4 Dominion showcases for me why For Honor has the perfect blend of strategy and onslaught. I played this mode far more than the others in the Closed Beta for good reason. Best of 5 hand-to-hand combat.Ĥv4 Dominion is where the magic happens. Canyon and Cathedral follow suit from Forest, providing different backdrops without adding too much to change the battle, with the exception of the Geysers in one of the Cathedral variants.ġv1 Duel and 2v2 Brawl are self-explanatory. A few nooks and crannies give this map a sprinkling of espionage in what is otherwise a wide open expanse.įorest is reserved for smaller battles and provides little variety that would have an effect on playstyle. The 1v1 and 2v2 Variant offer more verticality than other maps, which is a welcome change.Ĭitadel Bridge is the widest map in 4v4 and offers the most variety in tactical positioning. If you imagine a compass, Spawn points would North and South, while the objectives (in 4v4 Dominion) would be East, West and Central. It consists of three lanes, and has gate switches at the tail ends of the outer lanes, forcing the battle inside and temporarily eliminating the potential for flanking. Sanctuary Bridge is the only map so far to have any form of interactive environment. The Open Beta will have 6 playable maps and 4 game modes, with map variants for some more specialised game modes (smaller maps for 1v1 Duels for instance). The Nobushi has some interesting moves which could give you an upper hand in most battles given the correct application. I would, however, recommend going deeper into a hero’s move-set before hard quitting. There really is enough depth and variety that if you’re not finding much success with one character, just switch it up and see what happens. I had a lot of success with Nobushi (Hybrid) while one of my teammates preferred the Warlord, a Heavy. Samurai will have a Vanguard (Kensei), a Hybrid (Nobushi) and an Assassin (Orochi).Įach class type demands a different playstyle and I would suggest starting with any of the Vanguards (the Raider, if I had to choose) if this is your first sampling of For Honor, before branching out to the more complex choices, such as the Orochi. The Vikings will have a Vanguard (Raider), a Heavy (Warlord) and an Assassin (Berserker). Anyone who played the closed beta a couple of weeks ago will be familiar with these heroes, but here’s what we know about them so far.Įach faction contains four heroes on release: Vanguards, Assassins, Heavies and Hybrids.įor those who favour the Knights, the Open Beta will give you access to a Vanguard (Warden), a Heavy (Conqueror) and an Assassin (Peacekeeper). Hopefully Ubisoft will have addressed the inconsistencies in time for the Open Beta which, due to its timing, seems more of a marketing ploy than a genuine server stress test.įrom today until the 12th February, players will be able to play as nine of the twelve different heroes: 3 Knights, 3 Vikings and 3 Samurai. Note: While James had a lot of trouble with the servers, they were fine for me 95% of the time. For those that can’t wait, are undecided, or just intrigued, here’s a lowdown of what to expect in the Open Beta the weekend before launch.įor more on the Combat system and the Closed Beta, check out James Thomas’ article here. For Honor has been gaining traction in the hype department and is barrelling full force into its February 14th release date.
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